Day three of The Lost Crown, and it isn't getting any less scary. One aspect of the game that is a pleasant surprise from other adventure games: Some areas that were blocked from you earlier in the game became surprise twists in the plot. An old building that you viewed from afar or a picture of a young woman that you happen upon early in the game open up new secrets to you later as the story unfolds.
Many of the adventure games that I've played recently have been too short. But this game is long and leisurely; as you wander through Saxton and the story, you also meander through the history of the town and some of its more ghostly characters.
Day three -- As with all good stories, I'm sad that the end is in sight!
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