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Showing posts from February, 2006

This is an adventure game...or is it?

Whether or not Fahrenheit (or Indigo Prophecy for those of you in Europe) is a real adventure game, it is a fun game. (I'm bummed because I'm typing this post from a Mac, and for some reason, I'm not able to add any links -- I'll try to add them later). There's a great discussion (er, rather discussions) about what game genre Fahrenheit fits into at AdventureGamers.com. For me, it was a great drama, for the most part, and had truly heart-stopping game play. A lot has been written about game play. There are few traditional inventory or dialogue puzzle elements. There is a dialogue element of a sort, you have to choose dialogue options within a certain time frame, but it's difficult to see what difference your choices make. There are also many "simon" playing elements. Directional overlays appear periodically in the game, and at that time, the player must move the controllers as they are prompted by the colored overlays. My main complaint about this elem...

The Best Adventure Game Ever!!!

Ok, am I lame or what? I still haven't finished Road to India. I'm still playing Icewind Dale II (and also installed yet another RPG game -- Morrowind ). But my mind is racing, racing, and I can't finish any of those games. So, the only logical thing was to, of course, download and play yet another adventure game. This was actually not as crazy of a strategy as it sounds. The Adventure Gamers Christmas Quest is a nice, sweet, short game based on the Adventure Game Studio (AGS) game creator. AGS provides a run-time engine and a development environment to create games after the old Lucas Arts and Sierra point-and-click adventures. Back to the story at hand. The Christmas Quest (which can be downloaded here ) can be finished in one very short sitting. It's pretty funny, with references to recent adventure games like Still Life . Your mission: help the hapless Christmas dork decorate his sad little christmas tree. Okay, yes, it is February, but what can I say, it was bet...