
Whether or not Fahrenheit (or Indigo Prophecy for those of you in Europe) is a real adventure game, it is a fun game. (I'm bummed because I'm typing this post from a Mac, and for some reason, I'm not able to add any links -- I'll try to add them later). There's a great discussion (er, rather discussions) about what game genre Fahrenheit fits into at AdventureGamers.com. For me, it was a great drama, for the most part, and had truly heart-stopping game play.
A lot has been written about game play. There are few traditional inventory or dialogue puzzle elements. There is a dialogue element of a sort, you have to choose dialogue options within a certain time frame, but it's difficult to see what difference your choices make. There are also many "simon" playing elements. Directional overlays appear periodically in the game, and at that time, the player must move the controllers as they are prompted by the colored overlays. My main complaint about this element is that they didn't match with the action on the screen AND they took away your attention from the great action on the screen.
As for the story, it drew me in from the very beginning. You start off as Lucas Kane and you've just committed a murder. You don't know why and must quickly decide how to deal with the crime scene before being discovered by the police. The twist in the story is that you also play as Carla Valenti, the copy who is out to find the murderer. Actions you make as Lucas determine how easy or difficult Carla's job will be.
The story makes a very big jump towards the end that left me somewhat lost, but it was an overall satisfying story.
Nelliegamer says check it out.
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Looking forward to hearing more about Icewind Dale 2...