Skip to main content

Nirvana? More like Hell to me


Nirvana: A Road to India is one very frustrating game. If you decide to play this game, save often! The game crashes back to my desktop quite a bit. The game was developed and published by Microids which was subsumed by Ubisoft early in 2005. Check out this interesting article at JustAdventure.com on the deal and it's potential impact on adventure gaming. Microids also developed the fantastic adventure games Syberia 1 and 2, Post Mortem, and Amerzone, but since the business deal went down, we probably won't see the talent from Microids developing any more new adventure games.

Admittedly, I've only just started the game. At this point, however, in terms of interest and quality, A Road to India doesn't come close to those other games. Syberia also had some problems with crashing, but the story about Kate Walker just drew me right in from the very beginning. I may be unfairly comparing the two games. Syberia was designed by the fantastic Benoit Sokal-- a man who because of his artistic sensibility can drum up interest in a new game by the use of his name alone.

In A Road to India, you play as Fred Reynolds (even his name is boring!). Fred has just received a letter from his fiance Anusha calling it quits. He's puzzled, of course, and takes off to India to find out what has happened to his fiance, and to determine what could be behind all of the strange dreams that he has been having recently. Once there, Fred finds himself in the middle of want may be a kidnapping conspiracy involving Kali-worshipping Thugs.

The game is played in first-person perspective and most of the puzzles are inventory based and are not that difficult. The graphics and the level of detail in each scene are wonderful, but I don't know if it's enough at this point to counteract some of the drawbacks to the game. Aside from the frequent crashes, the load times for new scenes can be maddeningly slow.

We'll see if the rest of the game gets anymore interesting.

Comments

Mike said…
sounds like you left your hell in the dust. any chance you;ll resume, or is this one just a turkey?
nelliegamer said…
Well, Mr. Mcgogo, it's possible this game could get better. I just haven't been in the mood to start it up again.

Popular posts from this blog

Falling into a dream

Fans of  Ragnar Tornquist's  1999 adventure game,  The Longest Journey , won't be disappointed in  Dreamfall . This time around, April Ryan, our intrepid adventurer from the first game, is joined by the mysterious assasin Kian and the rudderless, but loyal Zoe Castillo. You will be able to play as all three characters throughout the game. As you follow the metaphysical and literal journeys each of these characters make, you begin to unearth the secret world that ties dreams to reality. Tornquist is a master storyteller with enough imagination to fill two worlds -- the futuristic and the fantastic. As you shuttle between Stark and Arcadia, you begin to catch glimpses of how the two worlds are tied together even as you occaisionally stumble upon a vague inbetween world that may hold the answers to the strange forces that threaten to unravel both worlds. The gameplay is pretty straightforward, and the puzzles are much more intuitive than The Longest Journey (not a...

Calling to me

Newfound Lake, New Hampshire, photo by Merlina McGovern Up at the lake. Calm. Peaceful. My mother-in-law has a fridge magnet with a brown bear in a red and white striped swimsuit. It says: The lake is calling, and I must go. In the hot, sticky months of summer, the lake calls to us. Newfound lake, with it's fried seafood shacks and crowded summer homes at its foot and happy boaters zooming up and down its length. (There are muddy undercurrents here in the lakes region, though, with drugs, socio-economic battles, association frustrations -- all topics for a different kind of blog, not one where we're chasing dragonflies!) The night we drove up, fat, dark rainclouds boiled over until rain splattered everything, big boomers echoing across the mountains. The thunder, lightening, and rain prepped and cleansed everything for a clear and dry day. Not really a boating or swimming day, but a beautifully clean crystalline summer day on the lake. When you walk into the lake on o...

Day of the Dead

Dia de los Muertos figurine, photo by Merlina McGovern It's the day after Halloween, and there's something mournful about taking our Halloween decorations down after the parade of tiny trick-or-treaters have all gone home. I traveled a bit this month, so didn't get to partake of a lot of fall fun, like apple picking, haunted hay rides, or visits to the Topsfield fair. Nothing especially spooky about Manila, which is where I was traveling, in October (well, that is, if you don't count the double whammy of landing just as super typhoon Lando was hitting and feeling the rolling tremors of an earthquake during a meeting). But, with my collection of Dia de los Muertos figurines, there's always a bit of Halloween in the McGovern household, even after the ghosts have all flitted away. The photo in this post is a wedding set crafted by the same artist, Javier Benites, as a figurine highlighted in a previous post. They look so dapper in all their macabre finery, don...