
So I finally finished Bad Mojo. I was really iritated towards the end because I had forgotten to do something earlier in the game, and had to backtrack a ton. The game's navigation system between various rooms was completely confusing. And the ending...Urgh... I will update this post later, because right now, I'm installing Gabriel Knight 1: Sins of the Fathers! Check out the GK voodoo museum in the picture.
Edited to add: So back to the ending of Bad Mojo -- the ending was so abrupt, and it really didn't make very much sense. Also, I wasn't very happy with the timed sequences that they threw into the end. It really forced me to rely on walkthroughs. I'd give this game a limited recommendation. It was very gruesome, but the interface was extremely intuitive. There were a ton of imaginative game play elements, but not enough to overcome a bad ending and just plain grossness.
So, I was able to install Gabriel Knight 1: Sins of the Fathers. The game was designed by Jane Jensen and published by Sierra. Sierra no longer produces the game or supports it, and I had to buy this game along with the second game used from Amazon. I spent quite a bit on two of the Gabriel Knight games, but so far it's been worth it.
A note: Because this is a very old game, people may have problems installing it on their newer computers. I didn't have to resort to the DOSbox emulator or VDMSound. I just downloaded an installation patch from a Gabriel Knight fan site.
This murder mystery set in New Orleans has Gabriel Knight, a boozehound writer (who is still working on his great American Novel), investigating mysterious murders associated with voodoo and black magic. The storytelling so far is terrific, and the game is highly interactive. However, it was made in 1993 so the graphics are very low-tech. The cumbersome interface also leaves a lot to be desired.
I'm enjoying it so far (especially Tim Curry's atrocious New Orleans accent).
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